Main tank · Sword + shield

Templar 수호성

The highest-value party stabilizer. Fast groups and low death variance matter more than a personal DPS chart.

PvE tier
S
PvP tier
A
Difficulty
High duty
KR ranker sample
6,422

PvE plan

  1. Front-load threat in the first five seconds
  2. Rotate mitigation one mechanic at a time
  3. Face bosses away and plan rescue / taunt coverage

PvP plan

  1. Anchor objectives and deny burst
  2. Peel for the healer before chasing kills
  3. Trade cooldowns to make space, not for damage meters

Stat priority

  1. HP
  2. Defense
  3. Damage resistance
  4. Accuracy / threat

Stigmas

Korean ranker adoption

  • Taunt89.3%
  • Battlefield Banner88.9%
  • Judgment88.7%
  • Shield of Protection87.7%

Rotation

  1. AoE threat
  2. Hard taunt
  3. Position
  4. Mitigation
  5. Team protection

Cautions

Slow solo clear and high responsibility; gearing only for damage defeats the class's advantage.

CURRENT

Global build · Global · Season 1 · Latest

Available · 4 equipped Stigmas · Level 45 · Global launch / level-45 snapshot

PvE stigmas

  1. Empyrean Lord's Punishment
  2. Nezekan's Shield
  3. Executing Blade
  4. Taunt

PvP stigmas

  1. Empyrean Lord's Punishment
  2. Nezekan's Shield
  3. Taunt
  4. Grapple

Priority

  1. Threat first
  2. Never overlap major mitigation
  3. Convert stagger windows with the party
  4. Hold party shield for forecast damage

Tank output is constrained by survival and threat; a dead or displaced target invalidates paper-DPS comparisons. Evidence: Global client analysis + official armory; current top-player loadouts are not settled

Source: AION2CAL Templar guide

OPEN BUILD WORKSPACE

Templar / Main-tank progression

Main tank · 400K · PvE

Load in planner
CURRENT
Launch ruleset · level 45

Eight classes, four Stigma slots and Global client coefficients. Korean-only Fighter and later progression are excluded.

Targeted progression · GLOBAL

Replace the weakest slot deliberately

The highest-value party stabilizer. Fast groups and low death variance matter more than a personal DPS chart.

SROLE TIER
CORE STATS
  1. 1HP
  2. 2Defense
  3. 3Damage resistance
  4. 4Accuracy / threat
RULESET

Level 45 · Available · 4 equipped Stigmas

Global client analysis + official armory; current top-player loadouts are not settled
Items and acquisitionWhat to equip, where to get it, and why
Open item database
Main weaponUnique crafted or boss weapon with long transfer life
GET IT

Specific boss tables → deterministic craft → currency vendor

WHY

A survival breakpoint that prevents one death is worth more than cosmetic DPS score.

Armor packageUnique set core; preserve the 2/4-piece benefit
GET IT

Specific boss tables → deterministic craft → currency vendor

WHY

Preserve set coherence before taking a higher-score off-piece.

AccessoriesBoss/crafted pieces that close accuracy, crit or resistance
GET IT

Boss tables / crafting / currency shops / market

WHY

Use this slot group to complete: HP → Defense → Damage resistance → Accuracy / threat.

ManastonesHP → Defense/resistance → Accuracy
GET IT

Drops / extraction / crafting / market

WHY

Fill functional stones cheaply, then replace one breakpoint at a time.

Soul engravingSurvival first, then threat accuracy
GET IT

Engraving materials / extraction / repeatable endgame

WHY

Keep a strong serviceable roll; perfection is a late, high-variance goal.

Wings + ArcanaRole damage/healing plus encounter utility
GET IT

Gameplay rewards / selectors / events / disclosed probability systems

WHY

Guaranteed selectors outrank random acquisition until direct upgrades are exhausted.

ROTATION LAB / MANUAL MACRO CARD

Templar · GLOBAL · PvE

A priority sequence for practice and keybind planning—not a bot script. Reactive defensives, cleanses, targeting and movement stay manual.

01Judgment / threat opener
02Taunt
03Punishment charge
04Executing Blade
05Shield Smite
06Warding Strike for the mechanic

Real-fight correction: multiply stationary output by attackable uptime, then subtract missed positionals, interrupted casts, target travel and failed control. Use five comparable fights before changing a slot.

DAEVANION OPTIMIZER

Templar PvE point route

Stat bonuses are part of the build calculation—not hidden combat score. Route names use the official eight-tree system; exact Global coefficients must match the live client patch.

Official system guide
POINT ORDER · Core branch
1Nezekan · mitigation trunk
2Yustiel · recovery branch
3Zikel · threat flex

400K action: Complete one primary trunk, then solve accuracy, survival, healing, or control breakpoints before branching.

ACTIVE BONUS PRIORITIES
CORE
Damage resistance / HP

Meet the one-shot and healer-efficiency threshold first.

01
STACK
Block / defense

Smooths repeatable incoming physical damage.

02
BREAKPOINT
Accuracy / threat damage

Add only enough to make opening threat reliable.

03
PATCH LEDGER / OCTOBER 6, 2026

Global and Korean release differences

“Observed” means visible in the official armory today; it does not claim the item's original patch unless an official chronicle establishes it.

Table 1 · System changesGlobal level 45 ↔ Korea Chapter 1
SystemGLOBALKOREARelease / evidence
Character capLevel 45Level 50Global launch vs Chapter 1Official / live armory
Class roster8 classes9 classes; Fighter addedFighter · Chapter 1Official
Equipped Stigma slots4 slots at 22 / 27 / 32 / 37Expanded live loadouts; up to 6 observedKR expansion during 2026Client data / live profiles
Stigma progressionStandard Shards through level 20Expanded through level 25Chapter 1 growth expansionClient data / official update
Daevanion scopeNezekan, Zikel, Vaizel, Triniel; later boards absentExpanded eight-tree systemRegional progression cadenceOfficial armory / guide
Build portabilityUse Global coefficients and four-slot opportunity costUse KR tooltips, six-slot opportunity cost and level-25 effectsAlways patch-specificAnalyst rule
Table 2 · Item availability and first verified seasonRegion-tagged release ledger
Item familySlotRegionFirst verified seasonStatusEvidence
Rupture weapon familyWeaponGlobalGlobal launchObserved at level 45Official Global armory
Spiritforged weapon / armor familyWeapon + armorGlobalGlobal launchObserved at level 45Official Global armory
Liberator armor familyArmorGlobalGlobal launchObserved at level 45Official Global armory
Division armor familyArmorGlobalGlobal launchObserved at level 45Official Global armory
Noble BeltAccessoryGlobalGlobal launchObserved at level 45Official Global armory
Ultimate Daeva WingsWingsGlobalGlobal launchObserved at level 45Official Global armory
Soaring Daeva familyWeapon + armorKoreaChapter 1 liveAvailable; exact debut needs chronicle confirmationOfficial Korean armory
Rudra weapon familyWeaponKoreaChapter 1 liveAvailable; exact debut needs chronicle confirmationOfficial Korean armory
Lava Heart weapon / helm familyWeapon + armorKoreaChapter 1 liveAvailable; exact debut needs chronicle confirmationOfficial Korean armory
Azure Dragon King armor familyArmorKoreaChapter 1 liveAvailable; exact debut needs chronicle confirmationOfficial Korean armory
Void Talysra WingsWingsKoreaChapter 1 liveAvailable; exact debut needs chronicle confirmationOfficial Korean armory

Why this build exists: Front-load threat in the first five seconds · Rotate mitigation one mechanic at a time · Face bosses away and plan rescue / taunt coverage